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Club
Multiplayer Game Dev
A beginner-friendly live club where students use accessible tools to contribute to a shared group world or multiplayer project.
How it works
- Students contribute each session to a shared group world, multiplayer project, or coordinated set of connected project pieces
- Club meetings can include feature planning, building, testing, play sessions, and quick design reviews
- Students may help with design, simple scripting, systems planning, testing, documentation, or content depending on the session
- The club emphasizes coordination and iteration, not just individual work done in parallel
Best fit
- This club is beginner-friendly and works best for students who want to build with other people
- Engines, tools, and platform expectations vary by session and are shared before kickoff
- Students who want deeper or larger individual builds are encouraged to consider the game development or software design classes
- Prior game development experience may help, but exact prerequisites will depend on the session
Registration
Join the interest list for updates about the next Multiplayer Game Dev session and when this club is running again.